The ending was weird, not bad but weird. Personally didn't struggle with it, but could see an argument for adding another tier to help people *eventually* overcome it easier
Other than that, the tier system felt a little too restrictive but a good game overall
The boss battle is a HUGE jump in difficulty, especially when all the cells, flying orbs, and trails make it difficult to see the boss' projectiles, and just colliding with a few of them can knock off most of your remaining time. Even with all upgrades purchased it feels like it's down to luck.
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The ending was weird, not bad but weird. Personally didn't struggle with it, but could see an argument for adding another tier to help people *eventually* overcome it easier
Other than that, the tier system felt a little too restrictive but a good game overall
Really nice game! Good concept, relaxing and polished! Finished it in 28:53 .
One drawback is I'm on an ultrawide, so on fullscreen part of the UI is missing for me.
The boss battle is a HUGE jump in difficulty, especially when all the cells, flying orbs, and trails make it difficult to see the boss' projectiles, and just colliding with a few of them can knock off most of your remaining time. Even with all upgrades purchased it feels like it's down to luck.